Dinoblade known bugs & workarounds
Compiled from the community bug-report thread on the Steam forum (100+ replies and growing) and individual bug threads. Everything here is community-reported — reported by players, linked to the source, and updated as reports land. No official developer responses were visible in the thread as of August 4, 2026; if you hit one of these, add your report to the official bug thread so the developers see the volume.
Blocking issues
- Yellow/white screen overlay — multiple players report a blinding yellow-white overlay that hides all gameplay. No confirmed community workaround yet; reports suggest it’s not hardware-specific.
- Crash on loading screen — a “low level error” crash during loading, reported at startup.
- Stuck / hardlocked inside a boss arena — official workaround — Jul 30 patch. A Travel option now works during boss fights, so you can warp out instead of restarting the game.
Controls & input
The developers are patching nearly daily — several items here are now fixed and labeled. Full history on the patch notes page.
- Keybinds refuse to save — rebinding fails with “Error <button> cannot be bound to <action>.” partially fixed — Jul 23 & 24 patches (back-trigger resets and controller Y binding).
- Camera sensitivity settings doing nothing — fixed — Jul 27 patch. The slider was outright preventing some players from playing; if you shelved the game over this, it’s worth another try.
- Controller + mouse conflict — with a controller plugged in, the mouse cursor becomes uncontrollable. Still open as far as we can tell; X/Y invert options were added Jul 27.
- Target lock unlocking mid-fight — fixed — Jul 27 patch for the obstacle-caused unlock. The on-hit reset complaint may be the same bug; if you still see it after Jul 27, tell us.
- Motion sickness on late two-phase bosses — a player reports camera movement in a late boss’s second phase causes motion sickness severe enough to stop playing (FOV and camera-speed changes didn’t help). The Jul 27 camera fixes may improve this — reports after the patch welcome.
Achievement bugs
- THE IRON DINO may not unlock — a player reports collecting the Max Heal Ores without the achievement firing (thread: “IRON DINO BUUGED”). If you’re hunting the full list, screenshot your ore pickups until this is patched.
- Akai loop bug — fixed — Jul 24 patch. Players were stuck fighting Akai Tsuki repeatedly, unable to progress; the official notes confirm the fix.
Glitches & exploits (use at your own risk)
- Checkpoint-reload item farming — reloading a checkpoint restores your stats without moving you back, and collectible items re-spawn — effectively a farming exploit until patched.
- Axe boss freeze — leading Axe toward a checkpoint can make him stand frozen for a couple of minutes.
- Out-of-bounds launch — fixed — Jul 30 patch. The official notes call it the bug that “launches player into the air like a rocket.”
- Thin-rock invulnerability — attacking a boss through thin rocks can leave you untouchable.
Found a fix for any of these — or a bug we don’t list? Send it in and we’ll publish it with credit, usually same-day. This page exists because bug info was scattered across 100+ forum replies; we’ll keep it current through the patch cycle.